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FextraLife on MSNDOOM: The Dark Ages Focuses More on NarrativeThe Dark Ages Focuses More on Narrative appeared first on Fextralife. Id Software’s director, Marty Stratton, reveals new ...
The Dark Ages project director Hugo Martin and producer Marty Stratton for our upcoming print issue 408 (396 in the US), I ...
Speaking to Doom: The Dark Ages game director Hugo Martin and producer Marty Stratton for our Doom cover story in the ...
Doom: The Dark Ages is coming out on May 15. And according to its director, it will have "the best gore in the industry." ...
Doom: The Dark Ages has quite a few interesting additions to its minimum PC system requirements page, which are intensive.
Combining the terrain destruction of Deep Rock Galactic and the fun of Minecraft, A Game About Digging A Hole is well worth ...
Doom developers frequently go back to the seminal shooter from 1993 for inspiration, so much so that it even inspired the path id Software took with Doom: The Dark Ages.
In the April 2025 issue of EDGE magazine, the developers of DOOM: The Dark Ages shared some detailed insights into the ...
Fresh Look columnist Neal Sayatovich is writing this week about playing DOOM 2016 in preparation for the release of DOOM: The Dark Ages.
Doom: The Dark Ages developers wanted to settle on the medieval setting for the game because it opens up even more dark possibilities.
Doom: The Dark Ages developers went back to the original release of Doom to get an idea of how to shape this installment.
so much so that it even inspired the path id Software took with Doom: The Dark Ages. "It's like a classic piece of art," game director Hugo Martin says in the latest issue of Edge Magazine.
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